WebNov 12, 2024 · Gfx: IDirect3D9::CreateDevice hook hit Gfx: IDirect3D9:: Using Display No 0 NVD3DREL: GR-805 : DX9 Overlay is DISABLED which seemingly points towards … WebAug 16, 2024 · My hook is calling another function ShowMsg (), which will eventually be a draw function, but for now it just shows a message-box. My ShowMsg () function is …
Hooking/Detouring d3d9 (Present/EndScene) - Stack Overflow
WebFeb 15, 2024 · Sorry for all the questions. But when I fullscreen the game (using the setting in segatools), as soon as I alt+tab, the game crashes. Does anyone know why this happens? WebMar 16, 2014 · Therefore you should make a 'd3d9::Direct3DCreate9' detour which will create a device object (lets call it device9), which you can store in your code. You can then detour the device9->Present function. Hope this makes sense. Detours 3 also have some samples of other ways to detouring COM. They are located in the 'Samples' folder after ... cultured meat in thailand
c++ d3d hooking - COM vtable - Stack Overflow
WebAug 18, 2024 · The focus window alerts Direct3D when an application switches from foreground mode to background mode (via Alt-Tab, a mouse click, or some other method). A single focus window is shared by each device created by an application. The device window determines the location and size of the back buffer on screen. WebApr 21, 2024 · When I comment out the line of code calling Direct3DCreate9 I expect there to be linker errors with all the other D3D calls on the Direct3DDevice itself. But once I comment that one line out, there are no issues with compiling. I am using Visual Studio 2015 on Windows 10. c++; linker; linker-errors; Create an IDirect3D9 object and return an interface to it. See more If successful, this function returns a pointer to an IDirect3D9 interface; otherwise, a NULL pointer is returned. See more The value of this parameter should be D3D_SDK_VERSION. See Remarks. See more eastman tools india