WebMagic Items. modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended … WebDec 25, 2012 · If you want to heal with a wand at range, a wand of Reach cure light wounds (cure light wounds with Reach Spell metamagic, 2nd-level effective spell) has a market price of 4,500 gp and heals 1d8+3 hp per charge at close range (30 ft for CL 3). Alternately, you can take the Experimental Spellcaster feat to pick up the lesser cure …
Cure Serious Wounds Wand. Anyone have gp price handy?
WebA wand that runs out of charges is just a stick. The price of a wand is equal to the level of the spell × the creator’s caster level × 750 gp. If the wand has a material component … WebWands. A wand is a thin baton that contains a single spell of 4th level or lower. Each wand has 50 charges when created, and each charge expended allows the user to use the wand’s spell one time. ... cure light wounds: 750 gp ... The cost to create a wand of stoneskin is 10,500 gp, 840 XP, plus 12,500 gp for the material components. fmovie ws filter
Cure light wounds NWNWiki Fandom
WebOct 6, 2024 · 3) Honestly, this isn't the best way to go about things. You should be focussing on preventative maintenance via buffs over in-combat healing. That's why most parties craft wands of cure light wounds, since it doesn't really matter that it doesn't heal a LOT per cast, when you get 50 charges for a few hundred gold. WebSo in 3.5 world, the Wand is 750gp IIRC. At 50 charges, that's 15gp per Cure Light Wounds spell. Potions of Cure Light Wounds cost 50gp. So the wand gives you a 70% discount, takes up way less space, and is lighter. The only drawback is you have to be able to cast divine spells or pass Use Magic Device checks. My verdict? Broken. WebIF you look at the cost of 50 potions of cure light wounds (2500gp) as opposed to the cost of one wand of cure light wounds with fifty charges (750gp) there is no reason to not … fmovies you season 3